When you're on the floor, you can do a few straight up teleports to deal some damage, and when the eyeballs start moving down, you just grapple the roof again. ![]() When the eyeballs start moving, do upwards teleport (yes, upwards), and just drop straight down afterwards, you'll have enough i-frames to drop through the eyeballs. Basically, you can stand on this line right here:Īnd when you grapple straight up from there (jump -> upwards teleport -> grapple), you end up in here:įrom this point, you can chain upwards teleport into grapple to keep dealing damage to the core. So I don't know what category, if any, this would be useful for, but there's kind of a "dead-zone" on the final boss that I noticed when wrapping up my 13% playthrough (strat requires grapple). A simple bit of patience before jumping alleviates this to some degree, but it would be nice to see some consistency in the final fight, even if I do find it strangely fun, exciting, and challenging all at once. The biggest problem I've seen for the final boss, in my experience, is getting trigger happy with jumping to teleport when the drones have most of the room covered due to poor positioning. Most of the drones tend to get in my path on their own, and killing the leftover ones between phases seems to work out fairly well. I haven't really done much testing on the final boss, but I tend to have good results if I can keep my upwards teleporting consistent. Killing only one specific drone yields inconsistent results. It's somehow connected to both killing all drones and also advancing in the fight. If you manage to distribute these 3 drops evenly, the fight is pretty much won. If you enter the second phase having killed 5 drones, 2 out of the next 3 drones will drop health. After the start it gets really chaotic but I found one pretty good sweet spot. You can play around that to create a backup health pool really quickly. When you start the fight, the drone on the right will always drop health. Continued abuse of our services will cause your IP address to be blocked indefinitely.I played around with the final boss health drops and there's at least some fixed logic. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time. ![]()
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